![]() ![]() ![]() The first reason is … it was an important political issue of the day and was a major catalyst for several significant conflicts, most notably the American Civil War which would be bizarrely contextless if slavery did not play a significant role in the game. Slavery is, obviously, a horrific crime against humanity and precisely for this reason, many games that have a slavery-related setting or mechanics will either leave it out of the game or abstract it into something that’s less ‘on the nose’ … For Victoria 3, we don’t think these options work for us for two main reasons. It’s a complex sandbox that attempts to imitate real history as accurately as possible so that players can then see how things would play out if they (or the nation they control, to be more specific) did things differently.Īnd this is not the first time a slavery simulation system has appeared in a video game – a similar system existed in Victoria 2. Up front: It needs to be said that Victoria 3 is not a slavery simulator. It also means you could play through as the British and re-embrace slavery or choose not to intercede in the Atlantic slave trade, thus allowing it to prosper. This means you could play through as the US and attempt to abolish slavery immediately as a means to both free people and avoid the civil war. ![]()
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